

We’re quite a diverse group all for a strong passion for classic Sonic.Questions about the game, its development, troubleshooting, and more are answered here.DISCLAIMER: Team S2HD and “Sonic 2 HD” are in no way affiliated with SEGA® or Sonic Team®. The final version fixes this by completing changing the sub-effect. The final version fixed this by transforming Sonic back to normal at the end of the act, but ended up introducing a The Act Clear screen has an additional period after the word "Act" but before the act number.

Beta 6 fixes this by jumping to the results screen after a Time Over. Wing Fortress is still called Betas 5 and 6 try to use the same setup, but the new title screen logo blocks out a lot of the text. These five betas, labeled Beta 4 to Beta 8 in the Sega QA Archives, are internal testing builds spanning eight days that were created as the Sonic the Hedgehog 2 project was nearing completion. The large Tornado and large Sonic sprite both spawn in the bottom-right corner. From Beta 8 on, the player loses their shield at the end of the act. Have a submission? If you want to help in the development of Sonic SMS Remake games series, answer this questionnaire below: 1- Why do you want to help us?īeta 4 has no ending at all. The sub-effect of the invincibility effect, in earlier versions, is a collection of small invincibility sparkles that trail the player and change direction depending on what direction the player is heading. In Beta 4, the background doesn't flash different colors when obtaining the 7th emerald. The stage select screen in Beta 4 is about the same as it was in the Simon Wai prototype.Īfter about three seconds, the cut-scene ends and the game resets to the SEGA logo. Both Beta 6 and Beta 7 use Sonic's continue icon for Tails. Fans of the game have already probably heard of this game, but others may not be aware.

In other versions, they're able to get to the end without dying.
